Class WebGLRenderingContext
- Namespace
- CSharpToJavaScript.APIs.JS
- Assembly
- CSharpToJavaScript.dll
The WebGLRenderingContext interface provides an interface to the OpenGL ES 2.0 graphics rendering context for the drawing surface of an HTML canvas element.
[Value("WebGLRenderingContext")]
public class WebGLRenderingContext
- Inheritance
-
WebGLRenderingContext
- Inherited Members
Remarks
To get an access to a WebGL context for 2D and/or 3D graphics rendering, call GetContext(string, dynamic) on a <canvas> element, supplying "webgl" as the argument:
Once you have the WebGL rendering context for a canvas, you can render within it. The WebGL tutorial has more information, examples, and resources on how to get started with WebGL.
If you require a WebGL 2.0 context, see WebGL2RenderingContext; this supplies access to an implementation of OpenGL ES 3.0 graphics.
Constructors
WebGLRenderingContext()
public WebGLRenderingContext()