Enum GPUVertexFormat
- Namespace
- CSharpToJavaScript.APIs.JS
- Assembly
- CSharpToJavaScript.dll
[To("NoneWithTrailingDotRemoved")]
public enum GPUVertexFormat
Fields
[Value("\"uint8\"")] Uint8 = 0[Value("\"uint8x2\"")] Uint8x2 = 1[Value("\"uint8x4\"")] Uint8x4 = 2[Value("\"sint8\"")] Sint8 = 3[Value("\"sint8x2\"")] Sint8x2 = 4[Value("\"sint8x4\"")] Sint8x4 = 5[Value("\"unorm8\"")] Unorm8 = 6[Value("\"unorm8x2\"")] Unorm8x2 = 7[Value("\"unorm8x4\"")] Unorm8x4 = 8[Value("\"snorm8\"")] Snorm8 = 9[Value("\"snorm8x2\"")] Snorm8x2 = 10[Value("\"snorm8x4\"")] Snorm8x4 = 11[Value("\"uint16\"")] Uint16 = 12[Value("\"uint16x2\"")] Uint16x2 = 13[Value("\"uint16x4\"")] Uint16x4 = 14[Value("\"sint16\"")] Sint16 = 15[Value("\"sint16x2\"")] Sint16x2 = 16[Value("\"sint16x4\"")] Sint16x4 = 17[Value("\"unorm16\"")] Unorm16 = 18[Value("\"unorm16x2\"")] Unorm16x2 = 19[Value("\"unorm16x4\"")] Unorm16x4 = 20[Value("\"snorm16\"")] Snorm16 = 21[Value("\"snorm16x2\"")] Snorm16x2 = 22[Value("\"snorm16x4\"")] Snorm16x4 = 23[Value("\"float16\"")] Float16 = 24[Value("\"float16x2\"")] Float16x2 = 25[Value("\"float16x4\"")] Float16x4 = 26[Value("\"float32\"")] Float32 = 27[Value("\"float32x2\"")] Float32x2 = 28[Value("\"float32x3\"")] Float32x3 = 29[Value("\"float32x4\"")] Float32x4 = 30[Value("\"uint32\"")] Uint32 = 31[Value("\"uint32x2\"")] Uint32x2 = 32[Value("\"uint32x3\"")] Uint32x3 = 33[Value("\"uint32x4\"")] Uint32x4 = 34[Value("\"sint32\"")] Sint32 = 35[Value("\"sint32x2\"")] Sint32x2 = 36[Value("\"sint32x3\"")] Sint32x3 = 37[Value("\"sint32x4\"")] Sint32x4 = 38[Value("\"unorm10-10-10-2\"")] Unorm1010102 = 39[Value("\"unorm8x4-bgra\"")] Unorm8x4Bgra = 40