Table of Contents

Enum GPUVertexFormat

Namespace
CSharpToJavaScript.APIs.JS
Assembly
CSharpToJavaScript.dll
[To("NoneWithTrailingDotRemoved")]
public enum GPUVertexFormat

Fields

[Value("\"uint8\"")] Uint8 = 0
[Value("\"uint8x2\"")] Uint8x2 = 1
[Value("\"uint8x4\"")] Uint8x4 = 2
[Value("\"sint8\"")] Sint8 = 3
[Value("\"sint8x2\"")] Sint8x2 = 4
[Value("\"sint8x4\"")] Sint8x4 = 5
[Value("\"unorm8\"")] Unorm8 = 6
[Value("\"unorm8x2\"")] Unorm8x2 = 7
[Value("\"unorm8x4\"")] Unorm8x4 = 8
[Value("\"snorm8\"")] Snorm8 = 9
[Value("\"snorm8x2\"")] Snorm8x2 = 10
[Value("\"snorm8x4\"")] Snorm8x4 = 11
[Value("\"uint16\"")] Uint16 = 12
[Value("\"uint16x2\"")] Uint16x2 = 13
[Value("\"uint16x4\"")] Uint16x4 = 14
[Value("\"sint16\"")] Sint16 = 15
[Value("\"sint16x2\"")] Sint16x2 = 16
[Value("\"sint16x4\"")] Sint16x4 = 17
[Value("\"unorm16\"")] Unorm16 = 18
[Value("\"unorm16x2\"")] Unorm16x2 = 19
[Value("\"unorm16x4\"")] Unorm16x4 = 20
[Value("\"snorm16\"")] Snorm16 = 21
[Value("\"snorm16x2\"")] Snorm16x2 = 22
[Value("\"snorm16x4\"")] Snorm16x4 = 23
[Value("\"float16\"")] Float16 = 24
[Value("\"float16x2\"")] Float16x2 = 25
[Value("\"float16x4\"")] Float16x4 = 26
[Value("\"float32\"")] Float32 = 27
[Value("\"float32x2\"")] Float32x2 = 28
[Value("\"float32x3\"")] Float32x3 = 29
[Value("\"float32x4\"")] Float32x4 = 30
[Value("\"uint32\"")] Uint32 = 31
[Value("\"uint32x2\"")] Uint32x2 = 32
[Value("\"uint32x3\"")] Uint32x3 = 33
[Value("\"uint32x4\"")] Uint32x4 = 34
[Value("\"sint32\"")] Sint32 = 35
[Value("\"sint32x2\"")] Sint32x2 = 36
[Value("\"sint32x3\"")] Sint32x3 = 37
[Value("\"sint32x4\"")] Sint32x4 = 38
[Value("\"unorm10-10-10-2\"")] Unorm1010102 = 39
[Value("\"unorm8x4-bgra\"")] Unorm8x4Bgra = 40