Enum GPUFeatureName
- Namespace
- CSharpToJavaScript.APIs.JS
- Assembly
- CSharpToJavaScript.dll
[To("NoneWithTrailingDotRemoved")]
public enum GPUFeatureName
Fields
[Value("\"depth-clip-control\"")] DepthClipControl = 0[Value("\"depth32float-stencil8\"")] Depth32floatStencil8 = 1[Value("\"texture-compression-bc\"")] TextureCompressionBc = 2[Value("\"texture-compression-bc-sliced-3d\"")] TextureCompressionBcSliced3d = 3[Value("\"texture-compression-etc2\"")] TextureCompressionEtc2 = 4[Value("\"texture-compression-astc\"")] TextureCompressionAstc = 5[Value("\"texture-compression-astc-sliced-3d\"")] TextureCompressionAstcSliced3d = 6[Value("\"timestamp-query\"")] TimestampQuery = 7[Value("\"indirect-first-instance\"")] IndirectFirstInstance = 8[Value("\"shader-f16\"")] ShaderF16 = 9[Value("\"rg11b10ufloat-renderable\"")] Rg11b10ufloatRenderable = 10[Value("\"bgra8unorm-storage\"")] Bgra8unormStorage = 11[Value("\"float32-filterable\"")] Float32Filterable = 12[Value("\"float32-blendable\"")] Float32Blendable = 13[Value("\"clip-distances\"")] ClipDistances = 14[Value("\"dual-source-blending\"")] DualSourceBlending = 15