Table of Contents

Enum GPUFeatureName

Namespace
CSharpToJavaScript.APIs.JS
Assembly
CSharpToJavaScript.dll
[To("NoneWithTrailingDotRemoved")]
public enum GPUFeatureName

Fields

[Value("\"depth-clip-control\"")] DepthClipControl = 0
[Value("\"depth32float-stencil8\"")] Depth32floatStencil8 = 1
[Value("\"texture-compression-bc\"")] TextureCompressionBc = 2
[Value("\"texture-compression-bc-sliced-3d\"")] TextureCompressionBcSliced3d = 3
[Value("\"texture-compression-etc2\"")] TextureCompressionEtc2 = 4
[Value("\"texture-compression-astc\"")] TextureCompressionAstc = 5
[Value("\"texture-compression-astc-sliced-3d\"")] TextureCompressionAstcSliced3d = 6
[Value("\"timestamp-query\"")] TimestampQuery = 7
[Value("\"indirect-first-instance\"")] IndirectFirstInstance = 8
[Value("\"shader-f16\"")] ShaderF16 = 9
[Value("\"rg11b10ufloat-renderable\"")] Rg11b10ufloatRenderable = 10
[Value("\"bgra8unorm-storage\"")] Bgra8unormStorage = 11
[Value("\"float32-filterable\"")] Float32Filterable = 12
[Value("\"float32-blendable\"")] Float32Blendable = 13
[Value("\"clip-distances\"")] ClipDistances = 14
[Value("\"dual-source-blending\"")] DualSourceBlending = 15