Table of Contents

Enum GPUFeatureName

Namespace
CSharpToJavaScript.APIs.JS
Assembly
CSharpToJavaScript.dll
[To("None")]
public enum GPUFeatureName

Fields

[EnumValue("depth-clip-control")] DepthClipControl = 0
[EnumValue("depth32float-stencil8")] Depth32floatStencil8 = 1
[EnumValue("texture-compression-bc")] TextureCompressionBc = 2
[EnumValue("texture-compression-bc-sliced-3d")] TextureCompressionBcSliced3d = 3
[EnumValue("texture-compression-etc2")] TextureCompressionEtc2 = 4
[EnumValue("texture-compression-astc")] TextureCompressionAstc = 5
[EnumValue("texture-compression-astc-sliced-3d")] TextureCompressionAstcSliced3d = 6
[EnumValue("timestamp-query")] TimestampQuery = 7
[EnumValue("indirect-first-instance")] IndirectFirstInstance = 8
[EnumValue("shader-f16")] ShaderF16 = 9
[EnumValue("rg11b10ufloat-renderable")] Rg11b10ufloatRenderable = 10
[EnumValue("bgra8unorm-storage")] Bgra8unormStorage = 11
[EnumValue("float32-filterable")] Float32Filterable = 12
[EnumValue("float32-blendable")] Float32Blendable = 13
[EnumValue("clip-distances")] ClipDistances = 14
[EnumValue("dual-source-blending")] DualSourceBlending = 15