Enum GPUFeatureName
- Namespace
- CSharpToJavaScript.APIs.JS
- Assembly
- CSharpToJavaScript.dll
[To("None")]
public enum GPUFeatureName
Fields
[EnumValue("depth-clip-control")] DepthClipControl = 0[EnumValue("depth32float-stencil8")] Depth32floatStencil8 = 1[EnumValue("texture-compression-bc")] TextureCompressionBc = 2[EnumValue("texture-compression-bc-sliced-3d")] TextureCompressionBcSliced3d = 3[EnumValue("texture-compression-etc2")] TextureCompressionEtc2 = 4[EnumValue("texture-compression-astc")] TextureCompressionAstc = 5[EnumValue("texture-compression-astc-sliced-3d")] TextureCompressionAstcSliced3d = 6[EnumValue("timestamp-query")] TimestampQuery = 7[EnumValue("indirect-first-instance")] IndirectFirstInstance = 8[EnumValue("shader-f16")] ShaderF16 = 9[EnumValue("rg11b10ufloat-renderable")] Rg11b10ufloatRenderable = 10[EnumValue("bgra8unorm-storage")] Bgra8unormStorage = 11[EnumValue("float32-filterable")] Float32Filterable = 12[EnumValue("float32-blendable")] Float32Blendable = 13[EnumValue("clip-distances")] ClipDistances = 14[EnumValue("dual-source-blending")] DualSourceBlending = 15